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All modules Module 14 · Distribution

Finish the signal.
Send it anywhere.

Output video and audio over SYGNAL link to SYGNAL decoders or federated servers, plus SRT, RTMP, RTSP, NDI, SDI, ST 2110, WebRTC and MXL — with high-frame-rate slow-motion and a straight feed into the record chain.

The distribution engine

One output, every transport

Take any finished signal and push it back out over whatever the downstream needs. Output video over SYGNAL link to SYGNAL decoders or federated servers, plus SRT, RTMP, RTSP, NDI, SDI, ST 2110, WebRTC and MXL — the same source fanned out across multiple destinations and formats at once.

  • SYGNAL link to decoders or federated servers
  • SRT, RTMP, RTSP, NDI, SDI, ST 2110, WebRTC & MXL out
  • Feeds straight into SYGNAL record-chain inputs
Where your signal goes

From SYGNAL link to anything downstream

Keep it inside the estate over SYGNAL link, or hand it off to anything downstream — the same output, every transport, no re-rigging.

SYGNAL link out

Send video over SYGNAL link to SYGNAL decoders or federated servers — the native way to move signals between SYGNAL nodes across the network.

Every transport

Push the same source out over SRT, RTMP, RTSP, NDI, SDI, ST 2110, WebRTC and MXL — whatever the downstream expects.

Straight to record

Distribution feeds directly into SYGNAL record-chain inputs, so anything you send out can be captured in the same pass — no external loop-through to wire up.

Slow-motion & capture

High-frame-rate slow-motion, any transport

Distribution includes high-frame-rate slow-motion output over SDI, ST 2110 or MXL. The full-rate signal is carried as a multi-phase split: two to eight phases, frame-locked to each other and stamped with the same timecode. It works both ways, so a multi-phase source coming in is joined back into one full-rate signal. Because the output feeds straight into SYGNAL record-chain inputs, the signal you distribute is the one you capture.

  • High-frame-rate slow-motion over SDI, ST 2110 or MXL, multi-phase in and out
  • Output feeds directly into the record chain
  • Distribute and capture the same signal in one pass
Encodes, formats and recovery

What each output can carry

One source, several encodes, and an output that comes back by itself.

WebRTC by WHIP & WHEP

Send an output over WebRTC. Publish it to a service by WHIP, or serve it for players to pull by WHEP.

SYGNAL decoders

A SYGNAL decoder takes SYGNAL link at the far end and hands the picture back on the output the venue needs. Encoder, server and decoder run the same software.

Several encodes per source

Give a source several named encodes, each with its own resolution, frame rate, codec, bitrate and bit depth. H.264, H.265, VP8, VP9 and AV1, 10-bit where the encoder supports it, on NVIDIA, Intel, AMD, Rockchip and Apple hardware encoders.

SDI up to 2160p60

SDI out on Blackmagic DeckLink, up to 2160p60, with 3G Level A or Level B mapping and embedded audio.

Audio routing per output

Each output takes its audio from its video source or from any audio source on the server, up to 64 channels.

Recovery & SRT options

An output that fails is rebuilt automatically, and keeps retrying for as long as it is enabled. SRT runs as caller, listener or rendezvous, with passphrase encryption.


Find out more

Keep exploring the toolkit

Send your signal anywhere

Book a walkthrough with the engineers who built it, or open the live demo and follow a feed from PGM out to every transport.