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All modules Module 13 · LUT & grading

Match cameras and pull looks,
live in the chain.

A full “colour grading” style colour-correction tool, with the ability to apply LUTs to the chain and edit them live — for matching cameras, taming sources or creative looks on the fly.

Grade on the way through

Colour-correct anything in the path

A full colour-grading-style correction tool, sitting right in the signal chain. Lift, gamma and gain, saturation and white balance — the controls of a proper grade, where you need them. Reach for the source that’s drifting, dial it back into line, and watch the result live rather than guessing from a stills frame.

  • Full colour-correction on the chain
  • Match cameras and tame difficult sources
  • Creative looks pulled on the fly
  • Curves, hue, exposure and broadcast-safe clip
  • Before and after from the same frame
LUTs that live in the chain

Load a LUT, edit it live, leave it inline

Drop a look-up table anywhere in the path, then keep working it while the show runs.

Apply LUTs to the chain

Insert a LUT at the point in the path you need it — for log-to-display conversion, a house look, or a source that needs bending into line.

Edit them live

Tweak the look-up table on air and see the change immediately. The grade moves while the show is running, with no round-trip to a colour suite and no re-render.

Match every camera

Pull mismatched cameras and sources together, tame the awkward ones, and lay a creative look over the lot — from one correction tool.

Around the grade

The tools a colourist expects

A LUT library, a before and after viewer, scopes and saved looks sit beside the controls.

Beyond lift, gamma and gain

Curves for master, red, green and blue. Hue and exposure. A broadcast-safe clip is applied last.

LUT library

Keep .cube files and ASC CDL files in the library, then assign one to a colour node.

Before and after

The viewer pairs the source and the grade from the same frame. Switch between Both, Wipe, Before and After.

Scopes on the output

The scopes read the graded picture, so they move with every change.

Looks, undo and workspaces

Save a grade as a look and recall it. Undo steps back. Each operator keeps their own workspace.

Processing and routing

Choose CPU, OpenGL or CUDA processing per node. The graded feed is a source in the router.


Find out more

Keep exploring the toolkit

Get every source matched

Book a walkthrough with the engineers who built it, or pull a look live in the demo.