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All modules Module 10 · Contribution

Bring any source in,
remote or local.

Contribute video over SYGNAL link from SYGNAL encoders or federated servers, plus SRT, RTMP, RTSP, NDI, SDI, ST 2110, WebRTC, MXL and the web engine. The prompter, media players, replay engines and vision mixer outputs come in as sources too. So do guests on a browser link, phone cameras, web pages rendered on the server, files, capture cards and multi-phase high-frame-rate cameras.

Any transport in

One link, plus every transport you already run

Contribute video over SYGNAL link from SYGNAL encoders or federated servers — and bring in everything else over the transports your facility already speaks. SRT, RTMP, RTSP, NDI, SDI, ST 2110, WebRTC, MXL and the web engine all land as sources on the server, ready to route, mix, replay or monitor.

  • SYGNAL link from encoders & federated servers
  • SRT, RTMP, RTSP, NDI, SDI, ST 2110, WebRTC & MXL
  • The web engine brings in anything web-based
Where it comes from

Encoders, federated servers, or anything on the wire

Any feed lands as a source you can route, mix and monitor.

SYGNAL encoders

Contribute over SYGNAL link straight from SYGNAL encoders — the feed lands on the server ready to use, with no glue in between.

Federated servers

Pull sources in over SYGNAL link from federated servers across the network — remote sites become local inputs.

Third-party transports

SRT, RTMP, RTSP, NDI, SDI, ST 2110, WebRTC, MXL and the web engine bring in the rest of your kit on the protocols it already speaks.

Internal engines, as sources

The prompter, players, replay and mixer are sources too

Contribution isn’t only about what arrives on the wire. Bring in the SYGNAL prompter engine, the media player engines, the replay engines and the vision mixer outputs — all first-class sources on the server, routed and monitored like any other input.

  • Prompter engine & media player engines
  • Replay engines as live sources
  • Vision mixer outputs, first-class
More ways in

Guests, phones, web pages, files and baseband

Every one of these lands as an ordinary source. Route it, mix it, record it.

Guests by browser link

Send a guest a link. They join from a browser with a webcam or a screen share, with nothing to install. The source is there before they are: it shows a slate until the guest arrives.

Phone cameras

Phones and tablets contribute over SYGNAL Link and appear as cameras, with full remote control from the browser. A second video channel from the same phone lands as its own source.

The web engine

Give the server a URL and the web engine renders the page as a real video source, with a keyable alpha channel. Operators click and type into the page from the browser.

SDI, key & fill, multi-phase

Blackmagic DeckLink SDI inputs. A key and fill pair combines into one source with alpha. A high-frame-rate camera arrives as two to eight phases over SDI, ST 2110 or MXL and is joined back into one full-rate source.

Files, capture & audio

Local media files and stills play as sources. A multitrack audio file comes in with its tracks. USB and HDMI capture devices are sources too, and Dante audio patches in from the audio router.

Hardware decode & link statistics

Incoming streams decode on the hardware in the box: NVIDIA, Intel and AMD, Rockchip or Apple. Every source reports its own link statistics.

Guests by link

A guest goes live from a browser, with nothing to install

Send a guest a link and they join from a browser, with a webcam or a screen share. Their audio comes with echo cancel, noise suppression and auto gain, and multitrack audio has its own tab. What they send arrives as a source like any other.

  • Join by link from a browser, no install
  • Webcam or screen share, plus multitrack audio
  • Echo cancel, noise suppression and auto gain

Find out more

Keep exploring the toolkit

Bring your sources into SYGNAL

Book a walkthrough with the engineers who built it, or open the live demo and watch a contributed feed land as a source.