Looping and single-shot video players, available on the server as a video source like any other.
Load a piece of video into a player and it appears on the server like any other source — ready to route, mix, multiview or send out. Set a clip to loop for a background or a holding ident, or arm it single-shot for a sting that plays once and holds its last frame.
A media player is just another source on the server — it routes, mixes and shows up in the multiviewer like everything else.
Set a clip to loop for backgrounds, holding idents and break filler that needs to keep running.
Arm a clip single-shot for stings and idents — it plays through once and holds its last frame.
Every player lives on the server as a video source — routable and mixable through the same fabric as everything else.
Syncplay locks several camera angles and a multitrack audio file together and plays them as one, with frame-exact timing. Play, pause, step, go to a timecode or loop a region, and every angle moves with it. Line the angles up by timecode, by marks or by recorded start time. After a restart every angle comes back parked at the last position, and nothing rolls until you press play.
What you can load, how you run it, and where it goes.
MP4, MOV, MKV and WebM files, and PNG and JPEG stills, load as routable sources.
Play, pause, scrub and change speed on the source’s own tile.
ProRes 4444, VP9 and HAP clips with alpha publish a keyable source, ready for a keyer.
The vision mixer keeps its own pool of stills, clips and stingers. A clip rolls automatically when it is taken to programme.
Trim a replay clip and import it straight into the mixer.
Upload a PNG sequence and it is converted to an alpha clip. A multitrack audio file plays as a source of its own.
Book a walkthrough with the engineers who built it, or fire up a media player in the live demo.